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(Developed
at UTIG by Tom Hughes, Katherine Ellins, Hilary Olson, and Lisa Gahagan)
Time
Frame
- 1 hour plus
Materials
- Colored plates
- 4 players
- Game board
- Record sheet
- Sticky dots in red,
green, blue, and yellow (available at Office Depot)
Instructions and Rules
- Four Players may play
the game. One round of 4 plays represents one reconstruction.
The maximum number of reconstructions allowed is 4.
- Each player selects
on of the colored circular pieces. Each different colored circular piece
represents a tectonic plate. Each plate is two-toned, with the darker
shade representing oceanic crust, and the lighter side representing continental
crust.
- The game board consists
of 9 numbered squares, each with a north arrow.
- The order of taking
turns to move the tectonic plates is red, yellow, green, and blue.
- To begin the game,
set up the 4 tectonic plates so that they are all on adjacent squares with
the north arrows of the plates all pointing up towards the top of the game
board. The top of the board is north. One pie wedge of a tectonic
plate should be aligned with another pie wedge on the adjacent plate.
the way in which they are arranged will represent the initial global plate
tectonic configuration. The configuration that they choose may, or may
non, contain a large supercontinent.
- Each player marks
his/her plate with the color of every adjacent plate by placing a stick
colored dot of the same color on his/her plate. Place the colored dot
in the innermost concentric circle (next to the center) in the pie wedge pointing
towards the adjacent plate.
- When all four players
have completed the first round of moves, record the positions of the plates
on the record sheet. This is the first (oldest) reconstruction.
- Now start the second
reconstruction by moving the plates in order (the player with the red plate
moves first, then the player with the yellow plate goes second, next green,
and last, blue).
- Move the plates one
at a time one space in any direction as long as the destination is unoccupied.
Plates may remain in place if there are no open spaces, or as long as they
remain adjacent to at least one other plate.
-
After
each move, mark each plate with colored sticky dots that match the colors
of adjacent plates. The sticky dots should be placed within the pie wedges
pointing towards touching plates. After the second reconstruction (second
round of plays), the colored dots should be placed in the concentric circle
outside the previous one. Remember to record the new positions on the record
sheet after each reconstruction.
-
Repeat
2 more times to complete 4 reconstructions (that is 4 rounds of plays),
the maximum number of reconstructions allowed in the game. Record the new
positions on the record sheet after each reconstruction.
-
When
you have finished, write number of the final the board position of each
plate on the plate itself and trade plates with another team. The other
team will attempt to retrace your steps while you try to retrace theirs.
-
Try
to retrace the steps of the team with which you traded. First, reassemble
their plates into the final position that they achieved, then begin working
backwards. REMEMBER THAT YOU SHOULD BE MOVING IN THE REVERSE ORDER OF THE
PREVIOUS TEAM. Use another record sheet to keep track of your work, and
mark an X on the colored dots as you go. As you go backwards, you must move
the tectonic plate pieces in reverse order: blue, green, yellow, and red.
-
When
you have finished, check your record sheet against that of the team with
which you traded.
Note:
If you cannot get the plates in their proper matching configuration using
only one move per play, it suggests that your previous configuration was incorrect.
Did you follow the rules? In reality, the "rules" may not be well
known. Thus, one of the lessons of this game is that it may be impossible to
determine the past completely without additional data. For this reason, scientists
often have multiple working hypotheses when the boundary conditions are not
well known.
For
less advanced students, change the rules to allow only two or three reconstructions,
and outlaw staying in one place, or one configuration.
Formative
Assessment
-
The
Plate Tectonic Cycle - For each move, the presenter/teacher may ask the
players (participants/students) to consider (a) whether the move resulted
in extension (pulling apart) or collision, and (b) the type of geologic
processes that would occur.
| Extension |
|
| Continental
crust separating from continental crust |
valleys,
oceans start to form, volcanoes, small earthquakes |
| Oceanic
crust separating from oceanic crust |
ridges
with rift valleys, volcanoes, hydrothermal vents, minerals form, small
earthquakes |
| Collision |
|
| Continental
crust colliding with continental crust |
mountains,
earthquakes |
| Oceanic
crust colliding with oceanic crust |
earthquakes,
volcanoes |
| Oceanic
crust colliding with continental crust |
subduction
zones, trenches, volcanoes, big earthquakes, minerals form |
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There
is another, different type of boundary also present in addition to extensional
and collisional boundaries. Ask the players to describe it.
Answer: Translational.
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Ask
the players to introduce elements of the geologic time scale by assigning
geologic ages to the concentric circles. The oldest time period would be
the innermost circle. Players may number the concentric circles 1 - 4 from
the innermost circle to the outermost circle.
| The Plate
Tectonics Simulation/game Board (click for larger version) |
Plate Tectonics
Game Record Sheet (click for larger version) |
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Game
Pieces (click for larger versions)

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